Remedy Entertainment says ‘Quantum
Break’ will take elements from Alan Wake
and Max Payne
“We’ve taken a lot of the learnings about
interactive storytelling from Alan Wake
and we hope to raise the bar further.
We’ve taken a lot of the learnings about
cinematic combat and shooting mechanics
from Max Payne to push those further.
We’re building on those for what will
hopefully be the ultimate Remedy
experience.”
“The game and TV show ship together as
one cohesive package. The episodes of the
TV show are interwoven with the episodes
of the game. The storylines take place in
the same location. Hypothetically you can
watch one or play the other but you’ll get
so much more out of it if you combine
them together. This is clearly a strategic
move for them as well as us. This is
something – we have crazy ideas – but we
need to fall back and let the full force of
a company like Microsoft see it through.
“There’s no way on God’s green Earth
that we would take on a venture like this
on our own. We might have the appetite
but there’s no way we could.”
- Remedy Entertainment CEO
Matias Myllyrinne
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